The outcome of most actions are determined by dice rolls, the results of these rolls may get improved with the Trait of an animal
All the rolls only use the d6 dice.
To Pass a Skill Check, the animal must Exceeds the Difficulty Value (DV) or the roll of an opposing animal.
A Modifier will modify the result of your roll
The most common modifiers are Trait Rating and more rarely just Trait Base Bonus
Other modifier may be gained by Handicaps, Statuses, Weather, Attack position or other factors
- Default Skill Checks: when not specified, use the animals full Trait Rating
- BB Check: Only use the animals Trait Base Bonus
- AS/DS Check: Used by most tactics during combat
Reference for the difficulty of a task
| Trivial | Easy | Moderate | Hard | Expert | Virtuoso |
| \(DV=2\) | \(DV=4\) | \(DV=6\) | \(DV=8\) | \(DV=10\) | \(DV=12\) |
Player and GM rolls may be Public to everyone to know if the player or GM chooses to be.
Private Rolls: Some rolls made by the GM (like Passive Checks) Should be Conducted Privately.
This Outcome may be remain a secret or be announced with limited information to the party
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