Traits
Reminder \(\text{MYS Rating}\ =\ (MYS Level+MYS Base Bonus)\)
Mysticism is the power of the sixth sense of an animals, having feeling about things, sense about dangerous situations
Animals may be paralyzed of fear
when startled by loud noises each animal in the party must roll \(1d6+\text{MYS Rating}>\overset{\text{Usually: }4}{\text{Shock value}}\)
with an potentially dangerous encounter.
GM should pick one random Character to make a secret check to sense danger \(1d6 + \text{MYS Rating vs. Difficulty Value}\)
If successful the GM will give a hint to that Character
A player may ask for this check at any time even with no danger is present.
The other characters may start to ignore a player who do this too often.
if someone is attempting to lie to you the GM can perform a secret check to detect falsehood \(1d6+\text{MYS Rating vs. }1d6\text{ CHA Rating of the lying character}\)
Rabbit loves Riddles.
Rabbits with good MYS are good at posing and solving riddles
there is no game mechanic for this but the GM should encourage those with high MYS Rating to engage in riddles
An Example is the trance of a seer may be given as a visual riddle or imagined scent mark