1 hex equals 1 Meter

Every animal can only move Directly Ahead of them or rotate each time spending one Movement Point (MP) in combat

That means the animal can only move/enter in the bright red hexagon
Ahead Means The Hex directly in-front of the Animal Plus its adjacent
Behind Means The Hex directly Behind of the Animal Plus its adjacent

During Combat, During the Move Action, you can Move or Rotate or Pivot by spending MP which will be replenished by \(\text{SPD Rating + }2\) at the start one's turn.

Moving, Backing, Pivoting, Run

Possible paths one can take with 4 MP while only Pivoting without Rotating in place

After declaring the Move Action you may
Move (1 MP) to move toward the hex directly ahead of the animal (You may move through the hex of a large or non-hostile animal but not stop into one if it isn't large enough)

Backing (0 MP) Move to the hex directly Behind. then conclude your Turn

Pivot (up to 2 MP) Once per turn, while moving, you may rotate as many hex-side as the MP you paid

Run (0 MP) After moving at least 2 times without Pivoting, or Attacking or Rotating more than one time, you may Move two additional times without using any MPs, then conclude your turn.

🍺 Attack While Running: you may attack while running exclusively with tactics that only attack toward the hex directly ahead of you (ex: Bite)
Apply this to your AS/DS Score: +2 AS, -2 DS.

Rotating, Rotating in place

Possible paths one can take with 4 MP while only Rotating in Place without Pivoting

Rotate in Place (1 MP) You may rotate before or/and at the end of the Move Action once without spending MP this turn, then at each rotation spend 1 MP

🍺 Note: If you rotate while adjacent in-front of an animal you may be targeted for an attack of opportunity. See Combat for more informations

Some terrain may require more MP to enter. regardless of the cost of the terrain, you may always move in those terrain at least once even if you don't met their MP requirement: Terrain Effects on Movement

note: rabbit's gait is called "half-bound", where the two front feet step forward then the two hind feet hop

Combat

Last Edit: 2026-10-07
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