Short Definition: The apperence or Spawn of an NPC or Hazards in the map
when exploring, there is a likely possibility to interact with other new creature and Features of the Environment.
We refer such interaction as Encounters.
Encounters might be harmless entailing an interaction with other friendly animals
or be with a dangerous predator, natural Hazards or Man-made traps
Encounters may be Planned by the GM for story reason,
or may be Random Encounters determined by a roll roughly each hours while no Planned Encounters are expected,
See: Wandering Encounter
In a predator-prey relations, An Encounters will proceed in phases:
Differences Between Combat and Pursuit:
Combat | Pursuit | |
Attack Action
|
Use Combat Tactics | Use Pursuit Tactics (Or Tactical Maneuver) |
Tactic Use
|
There is no use limit on tactics uses | You may use per pursuit a number of Tactics equal to your \(SPD\ Rating\) |
Movement Action
|
To move use Movement Points | To move use Movement Allowance |
Initiative
|
Initiative decide the turn order | Pursuiter start first in no particular order |
Running
|
Running prevent you from attacking normally | You can't run twice in a row |
Scenario
|
Usually done in a Battleboard that represents few meters | Usually done in a Battleboard that represents many Kilometers |