Level: Base Tactic
Target: Self
Effect: Increase Defense Score (DS) by 2 Until your next turn
[OPT] Use Pause:
Effect: Increase Defense Score by 1 Until your next turn; Do an action such as using herb on self, eat, groom, pick / drop item on the same hex. or perform a non-engagement special abilities. This action succeeds only if you are not hit until your next turn;
[OPT] Flee:
Effect: Increase Defense Score by 3; You must use your full movement to reach the exit of the battleboard (You can't change this tactic until the end of the combat 🍺 or until you get hit)