This ia a schematized step by step Guide to Create a new Character in B&B:

  1. Choose their Species, (Will Affect your Allowed Professions (Classes), Trait Roll and Health Point Spread)
  2. Choose their Appropriate Profession (Will Affect your Abilities, each profession also have a primary trait)
  3. Choose their Gender, (Will Affect your Mating Behavior)

Trait Values affect your
Maximum (Trait) Level: The cap that a specific Trait can level up.
(Trait) Base Bonus: Bonus that apply to that specific trait.

Roll the appropriate number of d6 (Depending on your species, Table at the bottom of this page)
for each Trait Value in this order:
STR, SPD, INT, AGI, CON, MYS, SML, CHA
(For rabbits you always roll a 3d6)

Strong Trait: 4d6, 🍺 You may reroll up to 2d6 dice
Avarage Trait: 3d6, 🍺 You may reroll up to 1d6 dice
Weak Trait: 2d6
🍺 For rabbits a player may roll all the traits and rearrange the numbers as they please

you may adjust your genetics by performing one of two action:

  1. Add Two points to One (Non-Weak) Trait
  2. Add One point to Three (Non-Weak) different Traits

Now your Traits Values are locked

to advance your character, you may Level up each of your Trait Level with Point
These Point are given by the GM throughout the campaign.

You will get two (Advancement Point) at the end of character creation
spend These two to Advance your Trait level

  • One must be spent for your Primary Trait determined by your Profession
  • One for a Trait of your choosing

Taken from Traits Page
Different species may have different roll for each roll

Species STR SPD INT AGI CON MYS SML CHA
Bunny 3d6 3d6 3d6 3d6 3d6 3d6 3d6 3d6
Raccoon 4d6 3d6 3d6 3d6 3d6 2d6 3d6 2d6
Jackrabbit 3d6 4d6 3d6 2d6 3d6 3d6 2d6 3d6
Chipmunk 2d6 3d6 4d6 3d6 2d6 3d6 3d6 3d6
Skunk 3d6 3d6 3d6 4d6 3d6 3d6 2d6 2d6
Porcupine 3d6 2d6 3d6 2d6 4d6 3d6 3d6 3d6
Opossum 3d6 2d6 2d6 3d6 3d6 4d6 3d6 3d6
Armadillo 2d6 3d6 2d6 3d6 3d6 3d6 4d6 3d6
Squirrel 3d6 3d6 3d6 3d6 2d6 2d6 3d6 4d6
2d6s Cannot be adjusted

🍺 Your Profession's Primary Maximum Trait Level may always be at least 6

Trait Value Trait Base Bonus Maximum Trait Level
6 or less +0 4
7-12 +0 5
13-15 +1 6
16-17 +2 7
18 or more +3 8
Last Edit: 2025-03-19
This page was made with nvim by Nijkstral.
This page is not an official Bunnies & Burrrows website or guide